B.Voc in Graphics & Multimedia
To provide judicious mix of skills relating to a profession and appropriate content of General Education.
To ensure that the students have adequate knowledge and skills, so that they are work ready at each point of the programme.
To integrate NSQF within the undergraduate level of higher education in order to enhance employability of the graduates and meet industry requirements. Such graduates apart from meeting the needs of local and national industry are also expected to be equipped to become part of the global workforce.
The approach adopted by TISS-SVE is called the Work Integrated Training programme (WITP). This Vocational Educational Programme is being implemented for the first time in India with a focus on job-specific skills rather than providing only a broad based education. The aim is to enable the students to learn the skill by engaging in on-the-job training at real shop floor of the industry/company along with classroom theoretical training. Through this “Earn while you Learn” approach model, the trainee may also earn a modest stipend during on-the-job duration of the course.
First Year | |||
YEAR / SEM | COURSE CODE | MODULE | CREDITS |
1-Jan | MEV01-111 | Graphic Design (Basic Sketching and Human Anatomy in Drawing) | 2 |
1-Jan | MEV01-112 | Pre-Production | 2 |
1-Jan | MEV01-113 | Illustration and Photo Editing | 2 |
1-Jan | MEV01-114 | Vocational Practical (Semesters 1 & 2) | 12 |
1-Jan | GE 1.1 | English– 1 | 6 |
1-Jan | GE 2.1 | Communication Skills–1 | 6 |
2-Jan | MEV01-121 | Audio Editing | 2 |
2-Jan | MEV01-122 | Video Editing | 2 |
2-Jan | MEV01-123 | Principles of Animation and Techniques of Animation | 2 |
2-Jan | MEV01-124 | Vocational Practical (Semesters 1 & 2) | 12 |
2-Jan | GE 1.2 | English– 2 | 6 |
2-Jan | GE 2.2 | Communication Skills–2 | 6 |
SECOND YEAR | |||
YEAR / SEM | COURSE CODE | MODULE | CREDITS |
1-Feb | MEV01-211 | 2D Digital Animation with Flash | 2 |
1-Feb | MEV01-212 | Basics of 3d Modelling | 2 |
1-Feb | MEV01-213 | Texturing & Lighting | 2 |
1-Feb | MEV01-214 | Vocational Practical (Semesters 3 & 4) | 12 |
1-Feb | GE 2.3 | Communication Skills–3 | 6 |
1-Feb | GE 3.1 | Basic Computing Course–1 | 6 |
2-Feb | MEV01-221 | 3D Animation | 2 |
2-Feb | MEV01-222 | Introduction to Rendering | 2 |
2-Feb | MEV01-223 | Introduction to 3D motion Graphics &VFX | 2 |
2-Feb | MEV01-224 | Vocational Practical (Semesters 3 & 4) | 12 |
2-Feb | GE 2.4 | Communication Skills–4 | 6 |
2-Feb | GE 3.2 | Basic Computing Course–2 | 6 |
THIRD YEAR | |||
YEAR / SEM | COURSE CODE | MODULE | CREDITS |
1-Mar | MEV01-311 | Digital Compositing | 2 |
1-Mar | MEV01-312 | MAYA Fundamentals | 2 |
1-Mar | MEV01-313 | 3D Texturing | 2 |
1-Mar | MEV01-314 | Vocational Practical (Semesters 5 & 6) | 12 |
1-Mar | GE 4.1 | Basics of Accounts-1 | 6 |
1-Mar | GE 5.1 | Livelihood – 1 | 6 |
1-Mar | GE 6 | Finishing School –1 | 6 |
2-Mar | MEV01-321 | Muscle Systems | 2 |
2-Mar | MEV01-322 | Rigging | 2 |
2-Mar | MEV01-323 | Advanced modelling with z - brush | 2 |
2-Mar | MEV01-324 | Vocational Practical (Semesters 5 & 6) | 12 |
1-Mar | GE 4.2 | Basics of Accounts-2 | 6 |
1-Mar | GE 5.2 | Livelihood – 2 | 6 |
1-Mar | GE 6.2 | Finishing School –2 | 6 |